What is Project Vega?
Project Vega is a brand-new cel-shaded first-person shooter being developed by several members of this site. The engine is being developed from scratch and is using DirectX 9 for the renderer.
Why are we making it?
Basically, it comes down to the fact that modern games aren’t cutting it for us. It seems these days that the majority of shooters coming out are photorealistic, war-based, and drab looking. How boring! We here don’t buy into the whole “realism = good” idea. Doing your taxes sure is realistic, but it’s not a lot of fun! We want to make something that’s vibrant and colorful and a lot of fun to play, even if it doesn’t necessarily play by the rules of reality! After all, no one complains that Tetris is unrealistic, right?
So, when it comes to modern games, we want to do something different – something fresh and new. After all, the last thing the world needs is yet another photorealistic warfare-based shooter.
How can I contact you?
E-mail is probably the best way! I can be contacted a bmc431@gmail.com.




Wow, good luck guys. I wish you the same success you had with SkullTag!
- Nate.
Wow, it looks amazing! Will there be a single player mode?
Actually, since you are trying something new with the engine, how about a SP mode like this:
On the first stage, it’s just you versus one bot, on a particular map. To advance to the next stage, you need to kill the bot to make them drop some health and armor, as well as whatever weapon they were carrying.
Weapons ammo and powerups are scattered throughout the map.
You keep your status when entering the next stage.
More advanced stages have multiple opponents with better equipment.
If you get killed during a stage, you start over with the health and equipment you had at the beginning of that stage.
The difficulty can be calibrated very carefully, to prevent ammo starvation and diminishing health.
Another feature I would really like to see is co-op mode. All FPS have deathmatch or capture the flag, but the number that offer co-op are fewer.
Anyway, look forward to seeing the first public release!
um, of course the game has singleplayer mode, lol. Carn has stated in the past that online multiplayer would be saved for the second game because I guess it takes forever to program working multiplayer without lag and stuff. Also, you can see the game in the video above.