Author Archives: Brad Carney

Out With The Old, In With the New!

Wrack came out 7 months ago today, and if you still haven’t picked it up, now is the perfect time to! “Why is that?” you’re probably not asking yourself… but hey, work with me here! The reason is that Wrack … Continue reading

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Release Date Announced!

The wait is nearly over! After six years of development, Wrack will finally be complete! We’ve been working like crazy to bring you the best game possible, and soon we’ll be able to give it to you. Be sure to … Continue reading

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Version “To Be Continued…” Released!

The last of our biweekly updates is here! “To Be Continued…” adds the final chapter of episode 1, Hyperion Labs, along with new music and a newly reanimated pistol! Check it out for yourself in the trailer here: Does this … Continue reading

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Version “The Plot Fattens” Released!

We’ve got a monster of an update for you this time! “The Plot Fattens” starts putting some of the recently added features into effect with the newly reanimated shotgun! Not only that, but there’s new music, new sounds, new artwork, … Continue reading

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Minor Update “That’s Camtastic!” Released

We’ve got a minor update for you this week. Most of what’s been worked on won’t really shine until later on down the line, but there’s still some great new stuff nonetheless! Here’s the full list of changes: FULL CHANGELOG … Continue reading

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In Defense of Early Access

Since its inception, I’ve heard a lot of people complain about Steam’s Early Access. I’ve heard it described as “the worst thing to have happened to Steam ever,” as “one of the worst fads to appear recently,” and even that … Continue reading

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Version “Powered Up” Released!

We’ve got a great update for you! This one focuses mostly on polishing and bug fixing, but there are some new things as well! Two of the powerups finally have models (textures coming soon!), Zombo has additional animations and attacks, … Continue reading

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Biweekly Updates Going Bi Bi

I know what you’re thinking, so let’s squash the confusion right out of the gate: No, our biweekly updates are not going to start experimenting with other games’ updates of the same gender. I can understand the confusion. Instead, what … Continue reading

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Version “Zomboned!” Released!

We’re back with another great update for you! “Zomboned!” sees the beginning of Zombo being animated by our new animator, along with decal fading, tweaks to the Oculus boss fight, even more gibs, and plenty more! You can check it … Continue reading

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Version “Now in Color!” Released

We’ve got another great update for you! This update, “Now in Color!”, significantly enhances the overall brightness and color depth of the game. It also adds a new form of anti-aliasing, some new screen effects, and plenty more! You can … Continue reading

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