Author Archives: Brad Carney

Wrack – Coming to Desura!

Great news! We’re about to branch out a little bit further from this little cocoon of ours (I mixed metaphors there. Tsk tsk!). We’ll soon be launching on a service called Desura – a digital distribution platform with a focus … Continue reading

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Posted in News, Updates | 9 Comments

At Last! A Featured Map!

A lot of you probably noticed the “Featured Maps” option after selecting “New Game” from within Wrack. A lot of you also probably noticed upon selecting it that there was nothing there, and moved on never to check it again. … Continue reading

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Chat With The Developers!

Want to get in touch with us? Want to pick our brains or let us know what you think of Wrack so far? Want to know what the hell we were thinking not including an FOV slider?! (PROTIP: Just use … Continue reading

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Principles of Design – Contrast

There’s definitely something I haven’t gotten right with the levels. It’s really hurt the visual quality of the game, and I’m almost ashamed that it didn’t dawn on me earlier to do something about it. So, what is it exactly … Continue reading

Posted in Game Design, Screenshots | 1 Comment

We’re Headed to QuakeCon 2012!

It’s that time of year again, and we’re excited! In less than two weeks, we’ll be at QuakeCon 2012 – a huge convention full of gaming, panels, presentations, and a whole lot of fun! As usual, I’ll be there along … Continue reading

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Maintaining Freshness (this is NOT about food!)

… I know. I’m disappointed, too. Anyway, remember how when you pre-ordered Wrack, I was like “Man, it’s going to be sweet! We’re going to keep making it, and you’ll get new levels as soon as we finish them!”, and … Continue reading

Posted in News, Screenshots | 2 Comments

Games Should Be Shorter and Easier

So here’s a troubling little nugget of information I ran into recently – many gamers don’t finish the games they buy… as in, an absurdly high percentage. According to Activision’s Keith Fuller, that number is a whopping 90%! Sadly, that … Continue reading

Posted in Game Design | 34 Comments

Featured Map Giveaway

As you may already be well aware, I’ve always wanted mapping/modding to be a big part of Wrack. Not only does it come with a great map editor in WrackEd, but we also have a “Featured Maps” mechanism built into … Continue reading

Posted in Modding, News | 4 Comments

Wrack has been released!

The day many of us have long been waiting for is finally here! We’re very pleased to announce that you are now able to pre-order Wrack, and start playing it today! Not only that, but you’ll instantly be able to … Continue reading

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Release Details

So, you all marked your calendars right? Right?! If you did, then you already know that tomorrow Wrack is coming out! If not… then well, now you know (also, for shame!). We’ll be kicking things off early in the day. … Continue reading

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