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As you may already be well aware, I’ve always wanted mapping/modding to be a big part of Wrack. Not only does it come with a great map editor in WrackEd, but we also have a “Featured Maps” mechanism built into … Continue reading
As many of you are likely aware, a couple of months ago we put out a gameplay video of E1M2. It was a great way for people to get a taste of what Wrack is all about. While most of … Continue reading
I think it’s time we talked about one of the finer points of Wrack – its modding capabilities! As many of you know, my previous project was Skulltag – a Doom expansion which adds client/server multiplayer; new game modes (such … Continue reading