Category Archives: Screenshots
One Screenshot
Well, I may not be going to QuakeCon, but since I don’t want you all out to dry (and to prove that we actually have been very hard at work and making a lot of progress!), I’ve decided to give … Continue reading
Vega Gameplay Footage!
The good news just keeps coming! I’m following up release of 12 new screenshots with the only thing better (besides the release of a demo of course) – a video! I’ve put together a video of gameplay footage from the … Continue reading
New Vega Screenshots!
With the last map in our next demo complete, we’re finally ready to show it off! Here are 12 new screenshots from the 3 maps in the demo we’ll be showing to publishers! Enjoy!
Sometimes it’s better to start over
This past week I’ve been working on the second redone map for our publishing demo. It’s been coming along great, but along the way, I’ve hit a snag or two. A couple of areas… no matter what I tried, I … Continue reading
Happy 1/1/10 – Redux!
So a few days ago, I posted some screenshots of a new map I’ve been working on. It’s come to my attention that there are some problems with the shots, including: They’re pretty dark Some of the texturing/architecture is pretty … Continue reading
Happy 1/01/10!
Happy new year, everyone! I hope you all had a good time celebrating the start of a new year decade! What better way to kick things off than with some screenshots! A couple of days ago, I began to remake … Continue reading
Mechadon – Mapper of the Year!
Just wanted to pass along that Project Vega’s very own Brett “Mechadon” Harrell has won Mapper of the Year in this year’s Cacowards over at Doomworld! He’s been part of a number of large scale projects released this year, such … Continue reading
QuakeCon Aftermath – Part I
QuakeCon is now over, and we’re all back catching up on sleep, and coming down from our energy drink highs (right, The Doom Freak?). It was a lot of fun, and I got to meet a lot of people in … Continue reading
QuakeCon is go!
We’re almost there! In roughly 24 hours, I’ll be departing to QuakeCon to show off Project Vega in public for the first time. The demo is ready (though it may still be spruced up some more in the mean time), … Continue reading
Gearing up for QuakeCon
With just a little over two weeks to go until QuakeCon, we’re all busy ripping our hair out finishing up our demo for QuakeCon. While things have been going well for the most part, I want to offer a word … Continue reading



