Category Archives: Updates

Posts showcasing progress with the project.

Resolving Color Issues

Some of you may have noticed something about the level shown at QuakeCon – it was really gray! This was never intentional, and is something we’ve worked on since then. The reason the level was so gray is because before … Continue reading

Posted in Game Design, Screenshots, Updates | 7 Comments

QuakeCon Wrap Up – And New Shots!

Well, after a great weekend, QuakeCon is over, and we’re all back home. I had a blast this year. It was great getting to meet a bunch of new people and share the latest version of Last Bastion with everyone … Continue reading

Posted in Screenshots, Updates | 16 Comments

One Screenshot

Well, I may not be going to QuakeCon, but since I don’t want you all out to dry (and to prove that we actually have been very hard at work and making a lot of progress!), I’ve decided to give … Continue reading

Posted in Screenshots, Updates | 13 Comments

Progress Update – 03/10

Things have been running pretty smoothly lately. What little programming work there’s been left to do by me is getting done, the design docs have gotten more planned out, and we’re slowly but surely finding the right people for this … Continue reading

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New Vega Screenshots!

With the last map in our next demo complete, we’re finally ready to show it off! Here are 12 new screenshots from the 3 maps in the demo we’ll be showing to publishers! Enjoy!

Posted in Screenshots, Updates | 1 Comment

Happy 1/1/10 – Redux!

So a few days ago, I posted some screenshots of a new map I’ve been working on. It’s come to my attention that there are some problems with the shots, including: They’re pretty dark Some of the texturing/architecture is pretty … Continue reading

Posted in Screenshots, Updates | 7 Comments

Happy 1/01/10!

Happy new year, everyone! I hope you all had a good time celebrating the start of a new year decade! What better way to kick things off than with some screenshots! A couple of days ago, I began to remake … Continue reading

Posted in Screenshots, Updates | 6 Comments

Hiring Bonanza

Things have really been going well lately. Over the past couple weeks, we’ve really been firing on all cylinders. No doubt you’ve all seen the screenshots of Mechadon’s latest map (pretty, eh?)! But he’s not the only one who’s been … Continue reading

Posted in Help Wanted, Updates | Leave a comment

New phase – new look!

Things have been pretty quiet from us since QuakeCon. What’s the deal with that? Were we all wiped out in a cataclysmic rain of fire? Were we enslaved and working in the coal mines? Are we all too busy playing … Continue reading

Posted in Technology, Updates | Leave a comment

Gearing up for QuakeCon

With just a little over two weeks to go until QuakeCon, we’re all busy ripping our hair out finishing up our demo for QuakeCon. While things have been going well for the most part, I want to offer a word … Continue reading

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