Category Archives: Updates
New Vega Screenshots!
With the last map in our next demo complete, we’re finally ready to show it off! Here are 12 new screenshots from the 3 maps in the demo we’ll be showing to publishers! Enjoy!
Happy 1/1/10 – Redux!
So a few days ago, I posted some screenshots of a new map I’ve been working on. It’s come to my attention that there are some problems with the shots, including: They’re pretty dark Some of the texturing/architecture is pretty … Continue reading
Happy 1/01/10!
Happy new year, everyone! I hope you all had a good time celebrating the start of a new year decade! What better way to kick things off than with some screenshots! A couple of days ago, I began to remake … Continue reading
Hiring Bonanza
Things have really been going well lately. Over the past couple weeks, we’ve really been firing on all cylinders. No doubt you’ve all seen the screenshots of Mechadon’s latest map (pretty, eh?)! But he’s not the only one who’s been … Continue reading
New phase – new look!
Things have been pretty quiet from us since QuakeCon. What’s the deal with that? Were we all wiped out in a cataclysmic rain of fire? Were we enslaved and working in the coal mines? Are we all too busy playing … Continue reading
Gearing up for QuakeCon
With just a little over two weeks to go until QuakeCon, we’re all busy ripping our hair out finishing up our demo for QuakeCon. While things have been going well for the most part, I want to offer a word … Continue reading
Progress update – 6/09
So yeah, I haven’t posted any updates in awhile. I know I know… what a jerk I am! I’ll sit here and wait while you all throw bricks at me… OUCH! Alright now that that’s over with, let’s get on … Continue reading
Progress update – 4/09
So things have been pretty quiet from us ever since we posted our initial batch of screenshots. What’s up with that? Did we die? Are we too busy playing Ghouls vs. Humans to get any work done? Well, not quite … Continue reading



