We Put a Bullet in our Engine

That’s right! We took our engine back behind the barn, and… wait, no! That’s not what I meant! Last time I mentioned briefly that we had begun using the Bullet Physics engine for Exoverse, and this time I wanted to expand a little bit on what that means. For those who don’t know, Wrack didn’t […]

The Future of Wrack: Starfall

Yesterday we wrapped up our first ever Kickstarter campaign. It was for the funding of Wrack: Starfall itself, and was the first time we were showing off our new game. So, obviously it was pretty exciting for us all. A lot of you really liked what you saw and were extremely supportive of the project […]