One of the biggest problem areas of Wrack was certainly the weapons. Not only were there not that many of them (count ’em, five!), but for the most part, they were fairly run-of-the-mill weapons that weren’t very interesting. On top of that, they weren’t that satisfying to use, had animation issues… well, you get the […]
For those who don’t know, both Wrack and Exoverse are using the same engine written from scratch – most likely because I have no life. But, is it really a custom engine, though? After all, it’s using a graphics library that I didn’t write (DirectX). It’s also using an audio library that I didn’t write […]
I think most of us have had fun playing a game online with others recently. Multiplayer is something that’s become pretty mainstream since the early to mid-2000s with things like XBox Live, Battle.net, Steam, etc. Some games are now entirely multiplayer-based, and many prominent games, in addition to their single player campaigns, provide great multiplayer […]